Point 18, vers une amélioration des lights, bientôt finit les mecs qui allument l’avion et se voit à 30 bornes ?
Est-ce qu’un gentil éditeur pourrait regarder pour maj le serveur ? Là par exemple on aurait fait un tour dessus avec Ulwarth et « Rillette » pour son premier vol.
Edit: mais pour ceux qui ont besoin, le Combat Box Training & Dogfight peut faire l’affaire: spaw taxi, atterro, pas testé les autres missions mais je lis du VV1, nombreuses zones de dog, des missions bombardement…
Mis à jour avec le hotfix de la 4.702
Génial merci Fly !
Update de la 4.703 faite sur le serv
Update 4.703b hotfix
- Bf 109 G6 boost corrected (it was wrong with one of the modifications);
- Handley Page O/400 pilot has a sidearm;
- Handley Page O/400 and Gotha G.V can drop all the bombs at once;
- Handley Page O/400 sideslip indicator is working;
- Landing gear strut won’t be erroneously shown together with upper left detached part of the Handley Page O/400 wing;
- Turret gunners should no more get stuck in a position after quick switching between different turrets;
- P-51D-15 flight stick looks fine with gyro gunsight installed;
- A critical issue with Battle of Moscow Career mode phases 2-5 has been fixed. To apply the fix, please skip a day and it should be fine the next day;
- Many historical campaigns scenarios were corrected so they won’t start when it’s too dark;
- The visible size of the stars has been reduced.
Update 4.704 https://forum.il2sturmovik.com/topic/12826-game-updates/page/2/#comment-1182013
- Sopwith Triplane is available to all owners of Flying Circus Vol.II;
- Distant buildings visualization system has been improved, single medium sized buildings that are viable targets are displayed from farther away;
- Shadows rendering in the hangar is more detailed;
- Tank gun firing visual effects are further improved;
- Fire effects are improved for various vehicle types;
- Additional optimization of the landscape rendering system reduced the potential stutters while moving on the map;
- Loading times of larger maps were improved a bit;
- Sensitivity settings for the pitch axis, the vertical guidance axis of the tank turret and other similar axes, now have correct namings for hte axis limits;
- Adjusting the axes control settings was made clearer thanks to better dead zone visualization;
- Second and third engine axes response settings have correct labels;
- GUI instrument panel turns off after bailing out;
- A rare GUI issue that sometimes could lead to generating a Quick Mission Builder scenario without a player flight if the player flight count has been set to random has been fixed;
- Balloons now have markers like aircraft do;
- Bombs dropped from a bomb bay backwards (tails first) won’t visibly jerk along their axis;
- Simple ground vehicles and ships will correctly engage the targets assigned by MCU_CMD_AttackTarget command with High priority;
- Square visual artifacts on the water surface that were visible from high altitude at certain sun position won’t appear on Rheinland map anymore;
- AI pilots will switch off their navigation lights when engaged by the enemy during the landing;
- All German gauges have been redrawn to be as historically accurate as possible. Different gauges are assigned to each model variant (Oyster_KAI);
- Colors of all German interior equipment/placard have been checked and repainted to their correct color or design (Oyster_KAI);
- New different throttle quadrant markings & pitch control switch for Bf-109 F/G/K.
- New drop tank placard & oil cooler placard for Bf-109 E-7 (Oyster_KAI);
- New headrest for Bf-109G6 (Oyster_KAI);
- New details for He-111s (Oyster_KAI);
- New rudder pedal belt texture for all German planes (Oyster_KAI);
- In the Me-262 exterior view, the 2 pixelated circular holes behind the seats have been redrawn (Oyster_KAI);
- Added circuit breaker markings on the instrument panel for Bf-109s, Fw-190s, and the Me-262 (Oyster_KAI);
- Added screws for the Fw-190A’s left & right canopy frame (Oyster_KAI);
- Bf-110s, M.C202, and P-51D external views now have visible instrument reflections (Oyster_KAI);
- P-51D placards won’t glow at night (Oyster_KAI);
- Scrollbar in the aircraft selection menu in Dogfight won’t overlap with the aircraft images
- A minor issue in the tactical number selection menu has been fixed;
- Mission Editor won’t crash during loading of the Prokhorovka map;
- Aircraft lists in the Mission Editor are sorted correctly (alphabetically).
Le serveur est à jour 4,705
Update 4.706
https://forum.il2sturmovik.com/topic/12826-game-updates/?do=findComment&comment=1202815
Update 4.707c
Update 5.003
Update 5.004b