Bonsoir,
Nos amis italiens des ITAF veulent relancer une campagne historique avec mission hebdomadaire dont les principales caractéristiques seraient :
** 1 SEULE vie par soirée (et donc par semaine)
** Map Odessa
** Planeset : a confirmer mais a priori au plus proche de la réalité historique
** Rangs/grades : un système de points permettrait de gagner du galon, chose nécessaire pour avoir accès aux avions les plus performants
** Système de points : basé sur vos résultats perso MAIS également sur celui de vos coéquipiers. Revenir avec 5 air kill ne rapportera pas grand chose si tous vos ailiers se sont fait décimer
Pour tous les détails voici le liens du discord en question : https://discord.com/channels/888843921969516544/1452568761893916763
infos en anglais du 27 dec 2025
Christmas update:
@everyone
We’ve been thinking about this project over the past few days. It seems feasible; we’re currently recovering some important tools from old campaigns.
First key point: we need players. ![]()
I’ve written to previous participants, and some have responded with great enthusiasm. However, I don’t think there’s enough of them yet to even consider organizing something fun.
So, ask around as much as you can!
We’ll start opening registrations in the new year, but it makes sense to launch the project with at least 70-80 players registered (considering those who can’t fly on the night of the mission).
Day: The day is still to be determined, but it will be one of Tuesday, Thursday or Friday.
Take-off time: <t:1766435400:t>, but the server will be up 30 minutes before to give to everybody time to spawn and taxi.
One life rule*: one takeoff. No repairs, no rearming - but we are considering refueling. Just one shot, so do your best! (regarding this, you find a short note below)
Map: Odessa 1944, good luck with your navigation!
Plane-set: Still working on it, we’re trying to find one that’s historically accurate (or close enough) and still balanced, keeping also in mind that not everybody has all the collectors.
Ranks: Planes will be unlocked as you make points and rank up. Higher the rank, better the plane. You can freely switch roles between fighters, attackers, and bombers in the next mission, maintaining the same rank.
Points: to me, this is the most interesting part. We would like to try to introduce a new idea: The points earned at the end of the mission will take into account not only your results (AK, GK, landed, ditched, etc.) but also those of your squadron/team mates. All this to further enhance the importance of collaboration within your group and between the various groups. We’re still working on this, so more precise details aren’t yet available.
*One life rule:
I know some people have some doubts about this rule. I fully understand the various points of view, especially those who want to spend an evening with friends and feel that such a rule risks being somewhat « limiting. »
On the other hand, anyone who has participated in similar events knows that the excitement you feel during these types of missions is difficult to replicate on a 24/7 server. The greater the risk, the greater the emotions one feels.
Planning, collaboration between different teams, and the ability to correctly assess when to engage in combat and when it’s time to leave will be crucial. Events of this kind are increasingly rare on IL2
Could I fly every night like this? Absolutely not.
Do I like the idea of having just one night a week dedicated to an event like this? Damn yes, I miss it so much!
Here you can find a little example of the 3 maps that will compose each scenario.
The airfields are the real ones while the ground target position will be different.
Mission 1: Establish air superiority by dogfighting and attacking enemy Airfields.
Fighters will attempt to intercept enemy aircraft and protect their attacker-bombers, which will attempt to strike enemy airfields.
Both AKs and GKs will be considered in determining who wins the first battle (more details later).
[I put the ETA times to give you an idea about distances and times.]
Mission 2: The side that won Mission 1 (Blue, in this example) goes on the offensive.
Blue: Attack enemy defenses (bunkers, guns, etc.)
Red: Attack troop concentrations preparing for the assault (something like front depots and similar)
The higher the number of targets destroyed, the lower the quality of tanks, armored vehicles, AAA and « alerts » in the next mission.
Mission 3: Troops advance.
There will be tanks and armored vehicles of higher/lower quality, more or less AAA and alerts. But it will still be a Blue assault.
Blue: attack retreating enemy columns and cover your advancing ones.
Red: attack advancing enemy columns and cover your retreating ones
At the end of the three missions, there are three possible outcomes:
The front holds: 2 points to the defenders
The attack gains ground but does not fully break through: 1 point to the attackers
Full breakthrough, enemy rout: 3 points to the attackers
And then?
If you enjoyed the experience, we will move to the Western Front..
We’ll talk again next year. In the meantime, happy holidays everyone and invite your friends!
La mise en place ou non de cette campagne dépendra du nombre de joueurs pré-inscrits. Il est donc PRIMORDIAL que vous vous manifestiez via ce thread!
A noter que le jour de la semaine n’a pas encore ete etabli.
En espérant vous voir nombreux ![]()
Liens discord pour le sondage :
https://discord.com/channels/783429923926310934/1188135503690743878/1454572201364951162
Liste des intéressés :
Pierrot91 (allemand, mardi ou vendredi)
Lelong (allemand)
Lonik91 (allemand ou russe)
Kyo (allemand ou russe, vendredi)
Fizz (allemand ou russe, jeudi ou vendredi)
Zorba (allemand ou russe)
Téméraire (allemand ou russe, jeudi ou vendredi)
Fly (allemand ou russe, jeudi ou vendredi)