[Suivi des Changements] Serveur IRRE BOS

Update BOS 4.005c

https://forum.il2sturmovik.com/topic/60319-game-version-4005-discussion-new-airframe-damage-model/page/17/?tab=comments#comment-921479

  1. A random problem with AI pilots not engaging each other in QMB has been fixed;
  2. Certain buildings (with Entity mission object assigned) are more resistant to aircraft guns;
  3. Building blocks durability updated for Career and QMB missions;
  4. static_* objects shouldn’t instantly disappear at short distances;
  5. AIs aim better when strafing ground targets;
  6. The remains of a road column will correctly drive around the destroyed column leader;
  7. It’s harder to immobilize certain simple AI tanks by shooting their tracks from the sides;
  8. The visual image of the Bristol Fighter Falcon II airscrew has been corrected.

Update BOS 4.005d

https://forum.il2sturmovik.com/topic/60319-game-version-4005-discussion-new-airframe-damage-model/page/17/?tab=comments#comment-923140

  1. A random crash when the player tank exploded has been fixed;
  2. Rear vehicles in a column move better;
  3. A rare issue when the train wagons could appear high above the ground has been fixed;
  4. A message about the engine overheat on P-47D has been corrected;
  5. Bf-109 G14 rudder can be detached due to combat damage;
  6. Bf-109 E7 rudder and elevator can be detached independently of each other;
  7. Pe-2 (series 35 and 87) have a missing spar added (they have 2 spars in total), correcting the durability of its airframe;
  8. P-51D has an extra (third) spar removed and the spars lengths corrected, adjusting the durability of its airframe;
  9. An instant failure of the crankshaft will correctly show the engine failure message in all cases.

Update BOS 4.006

https://forum.il2sturmovik.com/topic/12826-game-updates/?do=findComment&comment=940860

Update BOS 4.006b

https://forum.il2sturmovik.com/topic/61701-game-version-4006-discussion-deferred-shading-yak-9-su-152-new-campaigns-4k-for-4-planes/?do=findComment&comment=943130

  1. The Grass can now be set to Off in the game graphics settings. Together with MSAA anti-aliasing option it gives a temporary workaround for AMD video cards until we find a proper solution;
  2. Technochat can be disabled locally even if it enabled on a multiplayer server;
  3. Folding gunsights on several aircraft won’t leave the insight lens in place;
  4. Various small visual features like rocks added to the ground surfaces on Prokhorovka map (they are visible up close);
  5. There is now a hole in La-5FN instrument panel if radio compass isn’t installed;
  6. IL-2 mod. 1943 canopy glass correctly moves when the canopy is opened;
  7. The excessive audibility of 7-8 mm hits on other planes has been corrected;
  8. Large ships should be able to enter and exit inland ports like Rotterdam;
  9. Wrong tank sounds in multiplayer have been corrected;
  10. Wrong switch sounds in tanks have been corrected;
  11. Ships visibility at 10+ km has been corrected;
  12. Yak-9 and Yak-9T variometer has been corrected;
  13. Marder III and Pz.38 should appear less bright in sunny weather;
  14. A graphical artifact on Ju-87 fuel gauge has been corrected;
  15. Fw 190 D-9 cockpit looks less washed out when viewed from outside.

Update BOS 4.006c

https://forum.il2sturmovik.com/topic/61701-game-version-4006-discussion-deferred-shading-yak-9-su-152-new-campaigns-4k-for-4-planes/?do=findComment&comment=946898

  1. Graphics corruption on AMD cards has been fixed;
  2. Hit effects (on the ground, water and buildings) are correctly recorded in game tracks;
  3. Sun reflection off a sea water surface made more uniform;
  4. The audibility of 7-8mm bullet hits on the own aircraft has been corrected;
  5. The excessive audio volume on the water hits has been corrected;
  6. Hit sounds were balanced by the volume and distance;
  7. AI-controlled tanks use the ammo specified in a mission file;
  8. An MG firing outside can be heard inside a tank;
  9. Bf 110 stabilizer won’t break off after rapidly pushing the controls in opposite directions (or joystick induced signal noise spikes);
  10. Hits on Bf 109 tails produce correct visual hit effects;
  11. 30 and 37 mm hits on non-metal aircraft parts produce correct visual hit effects;
  12. Yak-9 and Yak-9T rear landing gear doors look correctly when damaged;
  13. Photo in the cockpit corrected on Sopwith Camel and Pfalz D.IIIa;
  14. Inscription “ФН” (« FN ») on the La-5FN engine casing is no longer inverted;
  15. La-5FN doesn’t have a hole on the rotor head anymore;
  16. Bf 109 F-2 gunsight won’t be covered by spilled oil when the canopy is;
  17. Bf 109 F-2 sun glare on instruments won’t look too yellow;
  18. A graphical artifact looking like a thin line above some tree crowns has been removed;
  19. Repair, Rearm and Refuel using spawned service vehicles was fixed.

Update BOS 4.006d

https://forum.il2sturmovik.com/topic/61701-game-version-4006-discussion-deferred-shading-yak-9-su-152-new-campaigns-4k-for-4-planes/?do=findComment&comment=948680

  1. A number of more rare artifacts that appeared in specific cases (with FXAA or no AA) on AMD cards were fixed;
  2. Blinking pixels near the horizon on winter maps shouldn’t appear on AMD cards;
  3. Minimal FOV in VR looks more like minimal FOV on a monitor;
  4. Landscape rendering has been further optimized, this may improve the performance in many situations;
  5. Anti-aliasing algorithm has been improved somewhat;
  6. I-16 flaps angle indicator has been corrected;
  7. Instrument panel won’t shimmer on Sopwith Camel and Fokker Dr.I when the cockpit light is turned on;
  8. T-34UVZ-43 hatches won’t appear too dark from the inside;
  9. Pz-III-M and Pz-IV-G have correct visual damage of the additional frontal armor.

Update BOS 4.006e

https://forum.il2sturmovik.com/topic/61701-game-version-4006-discussion-deferred-shading-yak-9-su-152-new-campaigns-4k-for-4-planes/?do=findComment&comment=949583

  1. ‹ Fisheye › effect on wide-FOV VR devices should be fixed;
  2. Fokker D.VIIF visual model has been corrected for the paint schemes with removed engine hood sides;
  3. The last mission of the Lightning Strikes campaign has been updated thanks to its author Jaegermeister.

Update BOS 4.007

https://forum.il2sturmovik.com/topic/12826-game-updates/page/2/?tab=comments#comment-955867

Morceaux choisis :

- Huhu : New multiplayer server option “Restrict Injectors” allows the server hosters to restrict access for users with graphics injectors like Reshade or 3dmigoto

  • Five new mappable (RCtrl+NumPad_Del,1,2,3,0 by default) zoom commands have been added that allow quick zooming to various degrees (minimal, maximal and 3 intermediate levels). Zoom value set by a mouse or joystick axis or keyboard keys is not affected by the new quick zoom and after releasing a quick zoom button the FOV will return to the one set by an axis. These new commands work in either 2D or VR mode. The old ‹ VR zoom › command has been deprecated (its equivalent is the new maximum quick zoom, RCtl+NumPad_0)

Update BOS 4.007b

https://forum.il2sturmovik.com/topic/62466-game-version-4007-discussion-ju-87-d-3-in-4k-new-options-and-camera-controls-control-rods-dm-and-ect/?do=findComment&comment=959693

  1. Incorrect Ju 87 D-3 textures that could fail to load properly during a mission and cause the application hangup after exiting the game have been fixed;

  2. Ships won’t disappear at very large distances when using zoom;

  3. Fw 190 cockpits won’t appear black at a distance when their engines are damaged;

  4. Opened Pz.IV-G hatch won’t disappear when viewed from inside the tank;

  5. Selected modifications should be correctly applied to AI-controlled tanks in the Quick Mission mode;

  6. Minor Chinese text corrections.

Update BOS 4.007c

https://forum.il2sturmovik.com/topic/62466-game-version-4007-discussion-ju-87-d-3-in-4k-new-options-and-camera-controls-control-rods-dm-and-ect/page/10/?tab=comments#comment-959959

  1. The game won’t crash when restarting a mission with tanks;
  2. 155 mm howitzer M1 won’t launch Horch automobiles instead of shells (yes, it was left from a debugging test);
  3. Howitzer rounds should be correctly visible on their trajectory.

Update BOS 4.008

https://forum.il2sturmovik.com/topic/12826-game-updates/page/2/?tab=comments#comment-969527

SRS arrive bientôt sur IL2 :wink:

Installation IL2 SRS 1.0.0.0

Update BOS 4.008b

https://forum.il2sturmovik.com/topic/63356-game-version-4008-discussion-p-47d-22-sdkfz184-icering-il-2-41-in-4k-and-other/page/4/?tab=comments#comment-971127

  • The bug that caused the coaxial MG of a tank to stuck in a reloading state when its ammo is spent has been fixed;
  • Numerous ammo type changes for the main gun won’t cause repeated reloading;
  • Firing the last round in an MG by a short trigger click won’t cause the next magazine to load twice;
  • Pz.Kpfw.III Ausf.M bow MG has correct firing effects;
  • Double image fixed on “Hart” skin for P-47D-22;
  • The default view position and predefined snap views on P-47D-22 have been corrected;
  • ‹ Shimmering › of the Novorossiysk harbor when viewed from far and medium distances has been minimized;
  • Framerate in windowed mode is no longer capped at 60 Hz on some configurations if the display supports a higher refresh rate;
  • When joining a multiplayer server in VR you should see the plane hangar correctly (and not from outside);
  • A hole in the Sd.Kfz.184 driver hatch has been removed;
  • The bug that caused AI-controlled fighters flying with offensive tactics (Low task setting in Mission Editor) to ignore enemy targets;
  • The distance (and time) an AI-controlled fighter can deviate from its route to pursue a target has been reduced and now depends on the AI skill level;
  • A random AI bug that could potentially cause an application crash has been fixed.

Update BOS 4.008c

https://forum.il2sturmovik.com/topic/63356-game-version-4008-discussion-p-47d-22-sdkfz184-icering-il-2-41-in-4k-and-other/?do=findComment&comment=973055

  • IL-2 mod. 1941 skins restored;
  • When joining a coop MP server in VR mode the hangar is visible correctly;
  • “Ice Ring” mission logic improved to address certain situations where no permission to land was given;
  • Kuban map details improved somewhat;
  • Taking off from Gelendzhik-1 airfield won’t happen towards the mountains in Kuban career;
  • Airstart in Moscow career won’t happen at too low altitude, potentially causing an aircrash;
  • Player tank won’t hang in the air when moving over a destroyed artillery position;
  • Tank commander now reports when MG ammo is spent;
  • Bow MG gunner reports that the ammo is spent only when there are no rounds left, not when a magazine is spent.

Update SRS 1.0.0.1

https://github.com/ciribob/IL2-SimpleRadioStandalone/releases/tag/1.0.0.1

  • Added Text to Speech
  • Added binds for Channels 1-5
  • Text changes to descriptions on bindings / controls
  • Added Disable Wrap for next radio option
  • Fixed bug with connected client count on Intercom

Update SRS 1.0.0.2

https://github.com/ciribob/IL2-SimpleRadioStandalone/releases/tag/1.0.0.2

  • Added Text to Speech volume control
  • Added Installer
  • Added Auto Updater

Update SRS 1.0.1.0

https://github.com/ciribob/IL2-SimpleRadioStandalone/releases/tag/1.0.1.0

  • Added second radio - controllable server side. By default one radio and intercom available as before
  • Added channel control limit to the server - 5 to 25 available. By default 5 as before
  • Added new TTS status read out
  • Bug fix for channel 1 on launch
  • Bug fix with saving TTS volume
  • Servers and clients will need to update to enable the second radio and extra channels
  • New control bindings for the second optional radio

Update SRS 1.0.1.1

https://github.com/ciribob/IL2-SimpleRadioStandalone/releases/tag/1.0.1.1

  • Installer now intelligently reads the read only flag on .cfg file, edits and re-applies read only again if it was set. This fixes an issue some were having with the installer being unable to edit the IL2 .cfg file
  • Added Push to Talk Release Delay defaults to 0 - max 500ms. Fixes issues with dodgy buttons
  • Improved IL2 Sync Handler - work around bug with spectator coalition being randomly sent by IL2. For now it’ll take 25 seconds before comms will switch to spectator after switching from a coloured side. Switching between coloured sides - i.e red to blue is still instantaneous

Update BOS 4.009

https://forum.il2sturmovik.com/topic/12826-game-updates/page/2/?tab=comments#comment-987812

Update SRS 1.0.1.3

https://github.com/ciribob/IL2-SimpleRadioStandalone/releases/tag/1.0.1.3

  • Coalition changes - you now keep coalition through death. Coalition will only change when you’ve picked a different side and joined an aircraft
  • Fix for gunners intercom on bombers losing comms after 30 seconds - required the coalition changes
  • (1.0.1.2) Added a new command line tool - IL2-SRS-External-Audio.exe. This allows server owners to easily pipe in MP3s or Text (using Text To Speech) to specific channels. Channel 1 is 251MHz and all subsequent channels are +1 MHz from that - see https://www.youtube.com/watch?v=FR6MwtloZzI - DCS example but the same for IL2 (just a different name for the exe)